<?xml version="1.0" encoding="UTF-8"?>

<sPedAccuracyModifiers>
  <PLAYER_RECOIL_MODIFIER_MIN value="0.800000" />
  <PLAYER_RECOIL_MODIFIER_MAX value="1.000000" />
  <PLAYER_RECOIL_CROUCHED_MODIFIER value="0.500000" />
  <PLAYER_BLIND_FIRE_MODIFIER_MIN value="2.00000" />
  <PLAYER_BLIND_FIRE_MODIFIER_MAX value="4.000000" />
  <PLAYER_RECENTLY_DAMAGED_MODIFIER value="0.300000" />
  <AI_GLOBAL_MODIFIER value="0.640000" />
  <AI_TARGET_IN_COMBAT_ROLL_MODIFIER value="0.200000" />
  <AI_TARGET_COMING_OUT_OF_COVER_MODIFIER value="0.29" />
  <AI_TARGET_IN_COVER_MODIFIER value="0.29" />
  <AI_TARGET_WALKING_MODIFIER value="0.30" />
  <AI_TARGET_RUNNING_MODIFIER value="0.23" />
  <AI_TARGET_IN_AIR_MODIFIER value="0.22" />
  <AI_TARGET_DRIVING_AT_SPEED_MODIFIER value="0.21" />
  <AI_BLIND_FIRE_MODIFIER value="0.29" />
  <AI_DISTANCE_FOR_MAX_ACCURACY_BOOST value="1.500000" />
  <AI_DISTANCE_FOR_MIN_ACCURACY_BOOST value="5.000000" />
  <AI_HURT_ON_GROUND_MODIFIER value="0.07" />
  <AI_HURT_MODIFIER value="0.35" />
  <AI_PROFESSIONAL_PISTOL_VS_AI_MODIFIER value="1.200000" />
</sPedAccuracyModifiers>